Ring of Spell Storing 5e D&D Guide

For both new and experienced players, magic in 5e D&D may be confusing. 

It can be difficult to remember all the spells, spell effects and spell slots.

You also have to keep track of how many spells you cast each day. 

Don’t forget about the cantrips!

There are magic items such as Rings that can make things easier.

One of these is the Ring of Spell Storing 5e. 

It stores spell for later use and does exactly what the tin says. 

How do they store spells, though? 

How many spells can these rings store? 

What does this mean for your daily spell limit and how does it impact you? 

We will answer all of these questions when we share our guide to the Ring Of Spell Storing.

What is The Ring of Spell Storing and How Does It Work?

According to the Player’s Handbook, it is a rare ring object.

The ring stores spells that have been cast into it and holds them until they are used by the attuned wearer. 

The ring can hold up to five levels of Spells at once. 

It contains 1d6 – the level of Spells that can be stored when it is found.

A Spell of 1st to 5th Level can be cast by any creature that touches the ring during the casting. 

The spell is not effective unless it is stored in the ring. 

The spell will be lost if the ring is unable to hold it. 

How much space the spell takes depends on the level of the slot that was used to cast it.

You can cast any spell while wearing this ring. 

The spell uses the spell’s slot level, spell saving DC, spell attack bonus and Spellcasting Ability.

However, it is treated as if the spell was cast. 

The ring’s spell casting is now gone, and the space it takes up is freed up.

Let’s take a look at it. 

It can store up to five levels of spells at once. 

It can store one level 5 or 5 level 1 spell.

Or any combination of levels 1-5 spells. 

A spell can be cast by any creature, although it takes up space in the ring. 

The level of the slot that was used to cast the spell determines how much space it takes.

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More details will follow.

You simply need to point the ring and ‘cast’ your spell.

It will fire out of the ring exactly as if you had cast it normally. 

The spell uses all stats of the caster, and then the space is released. 

This item is very interesting for several reasons, which we will discuss now.

Anyone Can Cast into and Use the Ring

First, spells can be cast in any ring regardless of your alignment or class. 

This means that a Paladin can cast spells of druid-level if his friend charges the ring with some nature spells and vice versa. 

The druid could also cast paladin spells

A necromancer or any other evil character could be forced to use spells in the ring.

Anyone can wear a ring, as long as they have fingers. 

A non-magical fighter, barbar, or rebel can use a variety of spells, some unique to their abilities.

You Get An Extra Spell Slot

Although magic characters can cast spells multiple times per day, after casting for a while without rest, they will need to recharge their spell slots. 

There are many rest options available and it is easy to create safe havens. 

If your party is fighting for their lives in an enemy dungeon or simply cannot rest due to the high risks, they may need a booster.

You can pack a couple of charges to cure light wounds or a blessing spell into your ring and keep it in the bank so that your paladin and cleric can use their spells more offensively. 

You get an additional spell slot, which doesn’t count towards your total.

It uses the Caster’s Abilities, Not Yours!

Untrained magic fighters will not be able to fire off a fireball spell if you give them a ring that fires fireball spells on command.

Thankfully, their ineffective magical skills won’t be used when they try to unleash a fireball. 

Your wizard, who placed the level 4 fireball spell there and advised you to only use it for emergencies, takes control.

The spell they cast from the ring has the same effect as if the Wizard had cast them.

This means their stats, skills and spell save DC all take a point. 

This makes it easier to use the spells in a ring as a non-magical person.

How are the Spells Cast from The Ring?

Many spells require casters to keep track and record the components of their spells. 

Casting spells requires a piece of wood, a piece of diamond dust, physical contact and a holy symbol. 

What about when you point your ring at an opponent and say, “I cast fireball?”

When the spell was cast, the components and other items required for the spell were used. 

The ring was always available for use when the wizard cast fireball. 

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You can then cast the spell using a standard action, and the spell will take effect.

Casting time is the only thing that will not change. 

Casting a fireball out of the ring will happen instantly (same time as the spell time), but casting Magic Circle will take approximately 15 minutes to cast, because it is the spell casting process.

How do I get a ring of spell-storing?

They are classified as rare items so they won’t be available in many places. 

They might be found in magic shops or stores that sell magical items.

However, they are likely to be located in larger cities and towns. 

They might be found in the hands bandit warlords or wizards and necromancers. 

A few more spells can be very useful.

The DM can consider this rule if you find a ring from a corpse or in a treasure trove.

It contains 1d6 – 1 level stored Spells. 

This could be altered if an enemy was casting spells.

However, you will likely find that even used rings still have some juice.

To find the spell names, you will need to tune to the ring.

Only attuned people know the spell names. 

It can still give you a glimpse into your opponent by revealing the spells they used in their rings.

Who will benefit the most from The Ring Of Spell Storing?

The ring of spell storage can be used by anyone in the party. 

It may seem like a good idea for a non-magical party member to receive the ring of spell storing along with the appropriate spells.

However, you can also keep the ring on the finger of your magic-user. 

You can give it to them and they will be able to keep it full of spells that they use every day, potentially earning an additional spell slot.

You could also add rogue, barbarian and ranger-specific powers to the ring and give it to a class to increase their edge. 

The ring can also be used by parties to store buff and heal spells in case of emergency. 

There are many things that can be done with the ring, so everyone can benefit.

Talk to your group and listen to what they have to say.

You should be able to reach an agreement about the ring’s fate and what spells it will contain. 

If you have multiple spellcasters, you might come up with some nice combinations.

Counterspelling Spells from The Ring Of Spell Storing

Counterspelling spells can be done from the ring just like if the magician were casting them. 

Counterspells are activated when you cast the spell.

According to the counterspell description, you attempt to disrupt a creature while it is casting a spell. 

The spell will fail if the creature casts a spell below the 3rd level. 

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Make sure your spellcasting ability is checked if the creature is casting spells of 4th or higher levels. 

The DC equals 10+ your spell’s level. 

If the spell succeeds, the effect of the creature’s magic is null.

They can still be ‘casting spells’ and the same effects can be applied.

FAQ:

Q- Can I cast defensive spells on myself with the ring?

Answer: It doesn’t matter if you place offensive spells in the ring.

You can also use spells to affect other people. 

Casting spells like a blur, enlarge person, spirit guardians, and other offensive spells into the ring can be done.

Then you can give your frontline fighter defensive buffs. 

The advantage of this is that you don’t have to spend a spell slot or a turn casting the spell, and your fighter can run up draw his sword and spend an action casting it. 

He’ll have a defensive buff just in time to be attacked by his enemies.

You can place any spell into the ring.

It doesn’t matter if it is offensive or defensive.

There are two requirements: It must be at least level 5 and there must be not more than five spell levels in the ring. 

You can have fun with it otherwise.

Q- Can you store cantrips inside the ring?

Answer: Cantrips are basic spells that don’t require any magical effort. 

They don’t take up any spell slots and can be cast indefinitely.

If you have enough cantrips, you can even clear entire encounters with no need to use heavy spells. 

It’s both entertaining and frustrating at the same time.

Cantrips don’t take a slot in spells and are therefore have spell level ‘zero’ for most characters.

They would not be able to meet the 1st-5th level rule. 

This would make them very powerful.

Q- What are the Best Spells for a Ring Of Spell Storing?

Answer: This is where we start with the disclaimer about the fact that each party and player are different and will have their own ideas on the best spells for the ring. 

These options are not the only suggestions.

Concentration spells are great because you can only use one spell at a time. 

A concentration spell can be cast by another person, allowing you to focus on other spells or use different abilities. 

You can place a counterspell there to allow your frontline team to effectively deal with enemy spellcasters.

When the dice are not rolling correctly, emergency spells and healing spells can be used to help you get everyone back on track. 

Also, defense spells such as shield and haste can be very useful. 

The purpose of the ring for spell storing is to allow the rest of your party to access spells that can help turn the tide of battle faster, not turn your ranger into another spellcaster.